Various Unreal beta builds were leaked online and thanks to Leo some of those files were fixed to play them better. One monster that didn’t make the cut was a dragon. A number of enemies from early versions are present in the released software but with variations and improvements to their look. A few of these levels reappeared in the Return to Na Pali expansion pack. At one point the rifle could fire three shots at once, which is wrongly stated as the alternate fire in the Unreal manual that comes with the Unreal Anthology.Īs development progressed, various levels were cut from development. Another weapon shown was a different pistol, however this may have just been an early version of the Automag. The model remains in-game, while there is no code for the weapon to function. One of the weapons shown in early screenshots was the “Quadshot”, a four-barreled shotgun. The main character was also going to be a woman, however in the final version the main character’s gender is selectable in the game’s “player setup” screen, though the default is a female character named Gina. Originally, Unreal was going to be a Quake-style shooter: earlier screens showed a large status bar and centered weapons, similar to Doom and Quake. Unreal is a FPS developed by Epic Games and Digital Extremes and published by GT Interactive in 1998.
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